﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Ultima.Xna.SceneManagement;
using Microsoft.Xna.Framework;
using Ultima.Xna.Graphics.UI;

namespace Client.Scenes
{
    public class UITestingScene : BaseScene
    {
        public UITestingScene(Game game)
            : base(game, true)
        {

        }

        public override void Intitialize()
        {
            base.Intitialize();

            Gump gump = UI.CreateInstance<Gump>("SampleUIElement", 0);
        }
    }
}
